Sunday, July 3, 2011

RPG Attributes in The Game of Real Life

Call to action: Be aware of your own attributes.

Classic Dungeons and Dragons have 6 main attributes. Now, your character in The Game can adapt the same set of attributes tweaked so you can monitor and develop them in your Life Quests.

Strength (STR)
Originally used to measure physical power & deal melee damage, we adapt it to mean the potency of your influence to effect change and be productive. It now becomes a measure of your effectiveness in anything that you endeavor.

Dexterity (DEX) 
Dexterity is used in D&D to measure agility, reflexes and balance. Because it signifies speed, we adapt it to mean the ability to recover from mistakes. It now becomes a measure of your resilience.

Constitution (CON)
Constitution is used in D&D to measure your character's health and stamina. It signifies how long you can stay alive in a battle because higher constitution means you can take more damage. We adapt it to mean your capacity to stay on a task or project for longer periods. It now becomes a measure of your endurance. Attention span and follow-through are important aspects of your constitution.

Intelligence (INT)
Intelligence determines how well your character learns and reasons. We adapt a similar meaning. We use it to mean your awareness and mastery of the extrapersonal aspects of the universe. It now becomes a measure of your skills to manage time, energy, money, knowledge and other resources to achieve your goals.

Wisdom (WIS)
Wisdom determines your character's willpower, awareness and intuition. We also adapt a similar meaning, but we focus on your awareness and mastery of the intrapersonal aspects of your life. It now becomes a measure of your how well you manage your weaknesses and take advantage of your strengths in an overall life strategy as you fulfill your Life Quest.

Charisma (CHA)
Charisma determines your character's magnetism, ability to lead and diplomacy. We retain this definition and specify that it is a measure of your overall interpersonal skills.

Now that you know your attributes in Real Life, why don't you put them to the test and try something new for the next 30 days? If you have 3 minutes, here's a quick inspiration.

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